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Ultraman Fighting Evolution 0
Ultraman Fighting Evolution 0
Developer(s): Banpresto
Publisher(s): Banpresto
Release date: July 20th, 2006
Genre: Fighting
Game modes: 1-player

2-player (online or link cable)

Ratings: CERO A (All ages)
Platform(s): PSP (Playstation Portable)
Succeeded by: {{{sequel}}}

Ultraman Fighting Evolution 0 (ウルトラマン Fighting Evolution 0, Urutoraman Fighting Evolution 0?) is a Fighting game from the series Ultraman Fighting Evolution. It is the fifth and currently last entry in the series.

The game was released to coincide the release of the film, Ultraman Mebius & The Ultra Brothers. Both the movie and the game were created to commemorate the 40th anniversary of Ultraman.

Story mode for the Ultra Brothers takes place some time before the movie while Ultraman Mebius' story mode takes place after Ultraman, Ultraseven, Ultraman Jack and Ultraman Ace got stuck on Earth after fighting U-Killersaurus.

Spirit System

This game is also featured with a new spirit system. The spirit can be unlocked by buying it in the Extras Mode or unlocking during the fights in Story Mode. To use the spirits is by pressing R button.

List of spirits:

Heroes:

Every member of Ultra Brothers has their own STORY 0 version of spirit in this game with the exception of Father of Ultra, Mother of Ultra, Astra, Ultraman King, Ultraman Mebius and Seven's Superior. STORY 0 spirits have enhanced effect but only last a short duration and causes the user take more damage.

  • Ultraman (Press triangle to select the STORY 0 version)

Effect: increase damage for grabbing and throwing attacks

  • Ultraseven (Press triangle to select the STORY 0 version)

Effect: increase damage for normal and heavy attacks after combo

  • Ultraman Jack (Press triangle to select the STORY 0 version)

Effect: increase sp bar while being attacked

  • Ultraman Ace (Press triangle to select the STORY 0 version)

Effect: SP charges faster after using sp(effect can be increased by repeatedly using sp and using more powerful sp)

  • Ultraman Taro (Press triangle to select the STORY 0 version)

Effect: SP bar increases faster

  • Ultraman Leo (Press triangle to select the STORY 0 version)

Effect: SP charge, defense and power increases after taking damage

  • Astra

Effect: can jump if an attack connects the opponent,

  • Zoffy (Press triangle to select the STORY 0 version)

Effect: increase damage of all finishers

  • Ultraman Mebius

Effect: combo triangle with circle attacks

  • Father of Ultra

Effect: cancels enemy spirit

  • Mother of Ultra

Effect: health recovery

  • Ultraman King

Effect: maximum SP bar

Effect: increase damage for every attack and increased SP charge after combo

Monsters:

Ultra Q

  • Ballonga

Effect: Absorbs opponent's SP

Ultraman

  • Alien Baltan

Effect: Increases movement speed

  • Zetton

Effect: Increases defense when not attacking

  • Red King

Effect: Attacks cannot be blocked

  • Skydon

Effect: Increases defense, eliminates stun, decreases speed

  • Bullton

Effect: Reverses opponent direction when guarding

  • Zambolar

Effect: Attacks cause fire damage

  • Zaragas

Effect: Increases defense after taking damage

  • Goldon

Effect: Turns the user golden Ultraseven

  • Miclas

Effect: Increases attack, more vulnerable against electric attacks

  • Windam

Effect: Increases attack, more vulnerable against beam attacks

  • Agira

Effect: Increases speed, decreases defense

  • Eleking

Effect: Attacks cause electric damage

  • Gyeron Starbeam

Effect: Recovers some health when attacked

  • Alien Guts

Effect: Increases attack and defense when opponent has less SP than user Return of Ultraman

  • Black King

Effect: Greatly increases attack

  • Yametaranese

Effect: Greatly decreases both the user and the opponent's attack

  • Sartan

Effect: User disappears if attacked when guarding

  • Beacon

Effect: Interferes with the opponent's screen

  • Pris-ma

Effect: Decreases the power of opponent's beam attacks, SP bar charges when hit by beam attacks

  • Draculas

Effect: Boosts all attributes at night, decreases all attributes, no effects at dawn.

Ultraman Ace

  • Vakishim
  • Alien Hipporito
  • Signalion
  • Daidarahoshi
  • Ace Killer
  • Soundgillar

Ultraman Taro

  • Liveking
  • Alien Temperor
  • Mururoa
  • Oni Banba
  • Rindon
  • Dorobon

Ultraman Leo

  • Alien Babalou
  • Alien Tsuruk
  • Pressure
  • Uringa
  • Spectra
  • Absorba
  • Nova

Game Modes

Story Mode

In this mode you choose any Ultraman of your choice and they follow their own story. All ultraman except Leo and Mebius have an alternate time mode along with their story mode.

Versus Modes

Vs CPU:You can select Ultramen or Monsters to fight each other.

Vs Human:Same as the above but you fight other players.

Battle Mode

The "Survival" Mode to the game. By fighting an endless amount of monsters with any character of your choice, you can recieve points that you can use to purchase extra features for the game's gallery.

Training Mode/Tutorial Mode

In this mode, you can learn or train with the game's basics.

Extras

The gallery mode where you can view prizes you've won by using the points that you win in Battle Mode or Story Mode. If you collect all 50 prizes there will be an Extra 10 more prizes

Options

You able to change settings in this mode.

Alternate Time Mode

In this mode you have the same matches but some of them are different. There is the stage where you can battle Alien Babalou early and also you will notice in the end you will also have to to beat Possessed Zoffy controlled by Yapool and in this mode there are less battles but the battles are harder.

  • To get this mode you choose any Ultraman except Ultraman Leo and Ultraman Mebius. You continue the story as usual. After Zoffy gets injured by saving you, Mother Of Ultra will tell you that he needs 3 days to recover. Then,choose any Ultraman to fight with. After you finish fighting with that Ultraman. You start the second battle with that Ultraman. As soon the battle starts, pause the game and save it. Go to the PSP menu ,go to the date & time settings and , at least, set it to 3 days forward (or you can manually wait for 3 days). Finally, beat the remaining 4 Ultramen and continue the story as usual.

Playable Characters

Returning Characters

New Characters

(*) Characters that are new to the Fighting Evolution series.

Non-Playable

  • Mother of Ultra: Appears only in cutscenes, where she treats wounded Ultras, also usable as a spirit
  • Astra: Only appears as a spirit
  • Alien Nackle: Appears as part of Black's King's finisher
  • Yapool: The main antagonist of the game
  • Possessed Zoffy: Hidden Final Boss of the game
  • Possessed Baltan: Optional enemy in the game
  • Possessed Temperor: Optional enemy in the game
  • Possessed Babalou = Final Boss of the game for all characters except Mebius

Playable Stages

  • City
    • Day ( according to the PSP clock time )
    • Dawn ( according to the PSP clock time )
    • Night ( according to the PSP clock time )
  • Construction site
    • Day ( according to the PSP clock time )
    • Dawn ( according to the PSP clock time )
    • Night ( according to the PSP clock time )
  • Merry Go Round
    • Day ( according to the PSP clock time )
    • Dawn ( according to the PSP clock time )
    • Night ( according to the PSP clock time )
  • Sea
    • Day ( according to the PSP clock time )
    • Dawn ( according to the PSP clock time )
    • Night ( according to the PSP clock time )
  • Planet Golgota
  • Land of Light

Non-Playable

  • Construction Site ( Yapool's Barrier ) = available only in the story mode, during the fight with the final boss
  • Construction Site ( W Ultra Brothers statues) = available only in the story mode, during the fight with the final boss

Game Trailer

As the game was released on 2006, Banpresto has created the trailer for the game.
Ultraman Fighting Evolution japanese psp commercial00:30

Ultraman Fighting Evolution japanese psp commercial

PSP Official Trailer

Trivia

Gallery

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