Ultraman Justice
Ultrman Justice
Human Host/Form: Julie
Height: 46 m
Weight: 41,000 t
Age: 17,000 years old
Home world: Unknown
Voice actor(s): Osamu Ryutani
Suit actor(s): Hidenori Ogino
First Appearance: Ultraman Cosmos 2: The Blue Planet (2002)
Last Appearance: Ultraman Ginga episode 1 "Town of Falling Stars (2013)
Number of Appearances: 2 (Movies)
1 (Ginga)
Race: Ultra
Status: Alive
Family: Ultraman Cosmos (Brother-in-arms),
Ultraman Legend (Fusion w/ Cosmos)
Affiliation: Gloker (formerly)
Delaxion (formerly)

Ultraman Justice (ウルトラマンジャスティス Urutoraman Jasutisu?) is an Ultra who appears in Ultraman Cosmos 2: The Blue Planet. He also appears in Ultraman Cosmos Vs Ultraman Justice: The Final Battle, under the identity of an alien girl named Julie.


Ultraman Cosmos: The Blue Planet

Another Ultraman like Cosmos, Justice came to Earth at the end of the Scorpiss invasion. Attacking the invasion’s forerunner, Sandros, at the moment attacked Cosmos. The ultra knocked the monster to the side. As it recovered, he delivered some of his energy to the weakened warrior, allowing them both to take on the vile monster. As they did so, Sandros began to unleash its black cloud, blocking out the sun. In complete darkness the pair of heroes was attacked mercilessly by its energized blades.

The foolish monster, however, eventually made a mistake. Charging up its fire ball exposed itself in the darkness, allowing both Cosmos and Justice to quickly fire off their Cosmium and Victorium Rays, annihilating the fiend and saving the Earth yet again. With their jobs done, Cosmos and Justice returned to the stars, but something horrible would soon drive them apart. Ultraman Cosmos 2: The Blue Planet

Ultraman Cosmos Vs Ultraman Justice: The Final Battle

Aligning himself with a race of aliens intent on destroying all life on Earth before it could reach out and disrupt peace across the universe, the Ultra merged with an alien girl named Julie. Justice arrived while Cosmos(Eclipse Mode) was in battle with two Gloker Pawns. It seemed she had come to help, but instead recharged the robots with energy and helped vanquish the hero Ultraman Cosmos.

Julie watched as more attacks spread across the globe, not showing an ounce of remorse until discovering a little girl and her pet dog. This reminded her, and Justice, of the goodness within mankind. After the Gloker Rook devastated the Earth monsters that came to fight, Justice attacked it.

Breaking its armor repeatedly, the hero managed to finish it off with a blast of his Victorium Ray, but an even stronger opponent was coming in the form of the Gloker Bishop. The super being was unable to take down the super robot himself, but when Cosmos returned with a new form, the Future Mode, the two once again joined forces.

Being recharged by the hero, the two finished the weapon off with hits from both their attacks combined into one! The battle wasn't over yet! The two Ultramen flew into space, ready to defeat the rest of the fleet that were preparing to attack. Their beams had little effect against the Giga Endra and they were blasted back by its super strong beam attack.

They weren't ready to give up yet, however. They united into one super being, a giant of untold power and strength: Ultraman Legend! The powerful warrior of light held the destructive beam of energy and forced it back into the ship. The blast ripped the huge craft apart and an explosion larger than that of any other engulfed the superhero.

Ultraman Legend returned to normal, separating back into Cosmos and Justice whom looked on as the rest of the fleet turned around. The Earth would now, and forever, be guarded by the united team of Ultraman Cosmos and Ultraman Justice! Ultraman Cosmos Vs Ultraman Justice: The Final Battle

Ultraman Ginga

Spark war

Justice seen next to C.O.V

Ultraman Justice participated in the Dark Spark War but this time he fought not only alongside Ultraman Cosmos but, with other Ultras from other universes and their allies against the forces of evil. In the middle of battle, Dark Lugiel turned every Ultra present, alongside their allies, monsters and aliens into Spark Dolls. With the war over an unknown warrior appeared and faced Darker Gale but like others he also turned into a Spark Doll. The location of Justice's Spark Doll is unknown.

Your Future

After Ginga defeated Dark Lugiel, Justice and the rest of the spark dolls return to their original forms and return to their own universe. Your Future


  • Height: 46 m
  • Weight: 41,000 t
  • Age: 17,000 years old


  • Color Timer: Just like any other Ultra being, Justice has a color timer on his chest that indicates how much time/energy he has left.
  • Eyes: Justice's eyes can see great distances and hidden enemies.
  • Protectors: The armor on Justice's chest, they are the sturdiest parts of his anatomy and are virtually indestructible.
  • Ultra Armor: Justice's armor is standard, it is resistant to fire and lasers and just as strong as any Ultra armor
  • Arms: While Cosmos is described as a 'Speed Type' Justice is described as a Power Type. His default form was comparable to Cosmos' Eclipse mode in terms of physical strength, perhaps even stronger.


Unlike other Ultras, Justice does not have the traditional rise scene like them. Instead, Juile puts her Just Lancer on her chest and she becomes a ball of light before flying up. Then it will reveal Julie in her Ultra Form as Justice Standard Mode. Her rise is similar to real time transformations.

Forms and Techniques

Standard Mode
Justice standerd

Standard Mode (スタンダードモード Sutandādo Mōdo?) is Justice's initial appearance, which can be considered as an equivalent to Cosmos' Luna Mode, where he demonstrated high mobility and performance.

  • Flight Speed: Mach 13
  • Running Speed: Mach 3.5
  • Underwater Speed: Mach 2.8
  • Burrowing Speed: Mach 3.5
  • Jumping Height: 1600 m
  • Grip Strength:  100,000 t (100 kg in human terms)
  • Victorium Ray (ビクトリューム光線 Bikutoryūmu Kōsen?): Using both hands placed in front of him, Justice can emit a powerful orange energy beam from his arms.
  • Light Effector (ライトエフェクター Raito Efekutā?): Justice can fire a powerful orange energy beam from either hand.
  • Justice Smash (ジャスティススマッシュ Jasutisu Sumasshu?): Justice can fire energy bombs from his fists. Averaged powered, but can be fired in rapid succession.
  • Dazzling Arrow (ダージリングアロー Dājiringuarō?): Arrow of light aimed at the vitals of the enemy.
  • Justice Remover (ジャスティスリムーバー Jasutisu Rimūbā?): Justice is able to shoot energy waves that are able to revive something that was paralyzed. First seen used on Gloker Pawns.
  • Justice Ability (ジャスティスアビリティ Jasutusu Abiriti?): Justice can restore another Ultra's energy.
  • Justice Punch: Justice is able to perform a deadly punch on an opponent.
  • Justice Chop: Justice is able to perform a deadly chop on an opponent.
  • Justice Kick: Justice is able to perform a deadly kick on an opponent.
  • Justice Whipper: Justice is able throw an enemy, making it look like they're flying.
  • Extraordinary Jumper: Justice can easily leap over 1000 meters into the air.
  • Combination Attack: Justice can grab onto Cosmos's hands and they will both spin very fast. Upon letting go Justice's entire body will act like a boomerang.
  • Mode Switch: Justice is able to enter his Crusher mode at will. In Crusher mode, he is much stronger.
Unused Techniques
  • Justice Protect: Builds a wall of energy, emitted from his body, to protect himself and others from an enemy attack.
    • Justice Strong Protect: Builds a stronger wall of energy that's also emitted from body, unlike the normal protect, it can withstand stronger attacks.
  • Justice Fix: Justice is able to make himself or an object hover in space against gravity.
  • Justice See Through: Justice is able to see through any obstacle.
  • Justice Hearing: Justice is able to recognize a small sound in distant.
  • Justice Move: Justice able to teleport any where he wishes.
  • Justice Living: A beam that is able to stop the enemy in the air.
  • Justice Manifest: Justice can project rays that materialize an invisible enemy.
  • Justice Kinesis: By making full use of his Ultra psychic powers, Justice can make even large objects move through the air.
  • Justice Cutter: Justice can create a blade of light that is capable of cutting through an enemy in an instant.
  • Justice Swing: A grappling technique.
  • Justice Head Butt: Justice performs a very strong headbutt.

Crusher Mode
Justice crusher I

Ultraman Justice Crusher Mode

Crusher Mode (クラッシャーモード Kurasshā Mōdo?) is Justice's second form, which considered as an equivalent of Cosmos' Corona Mode, as it focuses on strength and firepower. Justice gains this form after realizing what true "justice" means, as he stands up and rebel against Delaxion as well.

  • Flight Speed: Mach 13
  • Underwater Speed: Mach 3.5
  • Burrowing Speed: Mach 4
  • Jumping Height: 1800 m
  • Grip Strength: 120,000 t (120 kg in human terms)
  • Dagrium Ray (ダグリューム光線 Daguryūmu Kōsen?): Using both hands placed in front of him, Justice can emit a powerful orange energy beam from his arms. More powerful than the Victorium Ray.
  • Ba-trek Shot (バトレックショット Batorekku Shotto?): Justice can emit tiny, yellow arrows of energy from his palms. He can fire more than one at a time.
  • Crusher Bloome (クラッシャーブローム Kurasshā Burōmu?): Justice is now capable of tearing apart materials such as metal used to make Gloker Rook.
  • Crusher High Kick (クラッシャーハイキック Kurasshā Hai Kikku?): Justice able to do a strong high speed kick.
  • Justice Ability (ジャスティスアビリティ Jasutusu Abiriti?): Justice can restore another Ultra's energy. (Used In Ultraman Fighting Evolution 3)
  • Crusher Whipper: A stronger variation of the Justice Whipper.
  • Extraordinary Jumper: Justice can easily leap over 1000 meters in the air.
  • Super Strength: In Crusher mode, Justice's physical strength and energy attacks are much stronger than his Standard mode's.
  • Combine: In Crusher mode, Justice is able to combine with Ultraman Cosmos in order to create one, all powerful Ultra being, Ultraman Legend.
  • Cross Perfection (クロスパーフェクション Kurosu Pāfekushon?): Justice can combine his power with Ultraman Cosmos' power, and both will release a super-powered energy beam from their hands. Cosmos releases a blue beam from his right arm, and Justices releases an orange one from his left. Before hitting the target, the two combine into one, large beam of green energy. Can destroy monsters like Gloker Bishop in one blow. Their ultimate attack.
  • Double Rolling Attack (ダブルローリングアタック Daburu Rōringu Atakku?): Justice, alongside Cosmos, is able to jump at the same time and do a powerful vertical kick able to deal a great deal of damage.

Toy Release Information

Ultra Hero Series

  • Ultraman Justice - Standard Mode (Ultra Hero & Monster Series, 2002)
    • Release Date: 2002

The first Ultraman Justice Standard Mode soft vinyl figure is released by Bandai, to conclude the film's release.

  • Ultraman Justice - Crusher Mode
    • Release Date: 2003

The first Ultraman Justice Crusher Mode soft vinyl figure is released by Bandai, to conclude the film's release.

  • Ultraman Justice - Crusher Mode (Strongest 3 Ultra set)
    • Release Date: 2003

Another Ultraman Justice (Crusher) toy is released in different pose, along with Ultraman Cosmos Future Mode & Ultraman Legend (also in different poses)

  • Ultraman Justice - Standard Mode (Ultra Hero Series, 2004)
    • Release Date: 2004
    • ID Number: 37

This reissue of the Ultraman Justice Standard Mode toy is purely identical to the 2002 release.

  • Ultraman Justice - Crusher Mode (Ultra Hero Series, 2004)
    • Release Date: 2004
    • ID Number: 38

This reissue of the Ultraman Justice Crusher Mode toy is purely identical to the 2003 release.

  • Ultraman Justice - Crusher Mode (Ultra Hero Series, 2009)
    • Release Date: 2009-11-28
    • ID Number: 30

The Ultraman Justice Crusher Mode toy is once again reissued as part of the Ultra Hero Series 2009 toyline. The toy's notable changes is the light cream color painted on the eyes, & the gunmetal color on the front fin.

Unfortunately, this is the only form reissued.


  • Ultraman Justice - Standard Mode (Ultra Hero Alpha, 2002)
    • Release Date: 2002

An articulated figure of Ultraman Justice (in Standard Mode) is released by Bandai. The toy can activate sounds by pressing it's color timer.

  • Transform! The Power of Justice set (Henshin set, 2003)
    • Release Date: 2003
    • Accessories: Justlancer, Ultraman Justice Crusher, Gloker Pawn & Gloker Bishop

Julie's Justlancer finally made it's appearance as a toy by Bandai. The toy can play sounds via a push of the button. The toy also can be flipped open (possibly by hand)

The set also includes a smaller soft vinyl figures of Ultraman Justice Crusher, Gloker Pawn & Gloker Bishop.

Make sure you don't break the JustLancer when playing it.

  • Ultraman Justice - Standard Mode (Sound Action Figure, 2013)
    • Release Date: 2013
    • ID Number: 29

Made exclusively in China, this articulated figure of Ultraman Justice Standard Mode stands 17.5 cm, and it got tons of articulations too!

The figure can play 3 kinds of sounds (Grunting, flight (?) sound, and an unknown 3rd sound) by pressing it's color timer.

Also, the toy's neck is kind of awkwardly long.


Ultraman Cosmos 2: The Blue Planet

Ultraman Cosmos Vs Ultraman Justice: The Final Battle

Shin Ultraman Retsuden



  • Ultraman Justice is the second Ultra who took his human form was female instead of male, the first one was Ultraseven 21. However, Justice has his fixed human form, unlike 21.
    • Justice is also the second male Ultra has female human host/form with the first one was Ultraman Ace's Yuko Minami. However, unlike Yuko, Julie is Justice's human form.
    • According to a magazine, the reason he took a female appearance is to display his view of justice as "one that transcends gender", hence seeing himself as neither male nor female.
  • Justice's voice actor, Osamu Ryutani, also voiced Ultraman Xenon in the Ultraman Max, Alien Metron in the Ultra Galaxy Mega Monster Battle: Never Ending Odyssey, and Ultraman Leo in a Hyper Battle DVD.
  • Ultraman Justice is the only good Ultra to have joined an antagonist's side but, later defected from them.
  • Ultraman Justice's standard form's design is a combination of elements from both Ultraseven and Ultraman Tiga.
    • Similarly, Ultraman Justice himself is mostly themed after Ultraseven.
  • Ultraman Justice was originally designed as the star of an original video but instead appeared in the second Cosmos movie. Some magazines even went to further claim that he was a contender of Cosmos' role in the latter's series, although director Hideyuki Kawakami denied it as such.
  • Ultraman Justice was original planned to appear in the second Cosmos movie solo but Cosmos was put in it for advertisement value.
  • Ultraman Justice was also originally intended to appear in Ultraman Saga as well since the intended fusion Ultra was to be Ultraman Legend but was dropped to create Saga.
  • Tatsuomi Hamada, actor/voice of Riku Asakura and Ultraman Geed nominated Justice as his favorite Ultraman, finding interest in his character development from anti-hero to hero.
    • He also added that in the future, he would like to see a Fusion Rise of Ultraseven and Ultraman Justice.

Ultra Warriors
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Ultraman Great | Ultraman Powered | Ultraman Zearth | Ultraman Tiga | Ultraman Dyna | Ultraman Gaia | Ultraman Agul | Ultraman Neos | Ultraseven 21 | Ultraman Cosmos | Ultraman Justice | Ultraman Legend | Ultraman Noa | Ultraman Nexus | Ultraman the Next | Ultraman Max | Ultraman Xenon | Ultraman Mebius | Ultraman Hikari | Ultraman Zero | Ultraman Saga | Ultraman Ginga | Ultraman Victory | Ultraman Ginga Victory | Ultraman X | Ultraman Orb | Ultraman Geed
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The Dark Giants Darramb | Hudra | Camearra